Alright, here's the changelog:
- She now has special win and lose poses for Arcade and Survival mode endings. While the win pose is new, the lose pose is just her continue anim.
- New dizzy and continue anim.
- New intro sequence.
- Clsn1 shrunk on most attacks. Also, guitar attacks now have 75% Clsn2 and sound attacks now have 50% Clsn2.
- Crouch LP, MP, HP can now be air blocked.
- Height of floor bounce hit state has been reduced.
- Air dust now wall bounces only on counter hit.
- Psych Burst has more start-up, pretty much now accurate overall to GGXX (or at least muteki's GG chars).
- Guard Cancel now costs 1000 power instead of just 500.
- She can now throw backwards for all throws.
- One new special move, a more traditional anti-air attack named Riff Riff Orbit.
- The old anti-air attack, Wailing Bonus, had its command changed and lost all its invincibility and special block properties (all versions can now be blocked standing and aerial).
- Dive always knocks down now.
- Landing recovery of Dive, Firefly, and Riff Riff Orbit (they all share the same one) has been made longer.
- Drummer striker's attack can now be air blocked; it's also now taller and less wide.
- Guitar striker's projectiles now travel further.
- PPG striker's projectile now only does 3 hits.
- All projectiles (with a few exceptions) now have a projpriority of only 1; apparently, projpriority applied to each projectile hit and not just only the projectile alone.
- EX Ever Snow does not activate if blocked, and only KOs at the last hit.
- In Gold mode, Band Session summons all three band member strikers at once.
- Like Wailing Bonus, Chikara has lost all invincibility and special block properties.
- *Shining* is now only one projectile that does 5 hits.
- New ending to Dynamite Rave.
- Lots of changes to the former Instant Kill attack: It can now be done at any amount of life, it now only does a certain amount of damage, its command has been made easier, and it's been renamed to Premium Encore.
- She can now do Day Dream up to three times in one round instead of the old two.
- She has a new get-up attack, which counts as a special move.
- Hyper KO finish BG for Premium Encore (and now Day Dream too) has been changed.
- She can now look up and down while in her standing and crouching anims.
- New position indicator to show where she is when she's off-screen vertically.
- Her damage output has been reduced, which includes reducing the damage of her EX moves & hypers and doubling the dampening of her damage dampener.
- Various sounds and explods have been changed.
- She now has a frozen anim (7990), so Ice and Big Chicken have someone new to freeze.
- Midnight Bliss anim is now only 6 frames.
- Dash cancel and jump cancel now only work if the attack hits (not when it misses or is blocked).
- Similarly, Roman Cancel costs 1000 power only when the attack hits (not when it misses or is blocked, that one costs 1500 power).
- Custom AI has been changed; though it still combos, it should no longer be as brutal as it once was... hopefully.