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Tamez

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[Hit Sparks] Final Fantasy VII "arranged" hitsparks
« on: May 28, 2009, 10:02:55 PM »
***Please note: 

These three hitsparks from the slideshow are "blood" sparks.  They do not come out on normal hits.  I have just placed them on normal hits for this example because few characters use them.  ***

Click for slideshow of the sparks: 
http://w273.photobucket.com/pbwidget.swf?pbwurl=http://w273.photobucket.com/albums/jj236/TamezMugen/7999c8b4.pbw

Some single pics from the slideshow just in case: 
(click to show/hide)


These are my Final Fantasy VII arranged hitsparks. 
I ripped these spark sprites from my FF7 disc.  However, I recolored some of the sprites to try and make them more distinct. 

While most characters these days use custom sparks in the character itself, there are some notable exceptions. 
Iron Mugen, N64Mario, Borghi, Splode, Kakuge Yaro, and Warner characters use them for some sparks.  Evil Dan by IlCane87 uses them too. 
And of course Evil Ryu and Evil Ken by Reuben Kee.  Dragon Claw also uses them for his kicks. 

They are a bit colorful, and at first I wasn't sure about releasing them.  But they grew on me, so I figured maybe someone else would want them. 

Download: 
http://www.sendspace.com/file/qs91w5

Installation: 
Extract the files where you have the fight.def of your current lifebars, open the fight.def, and set the paths to: 
fightfx.sff = FFVIISparks.sff
fightfx.air = FFVIISparks.air
« Last Edit: May 29, 2009, 12:08:09 AM by Tamez »
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