Did you ever get my e-mail about Yun's Guard Cancel Attack using no power? Not a big deal though, easy fix. Also that was my video showing the supposed "bug" with Yun's Storm Ghost, I wasn't making fun of it, I was just getting angry of having it fail on me, so decided to joke about it. I love that move alot really, especially the SDM version.
Well, regardless, good to have you back. It was barely a year ago when I began playing with your Ryo, Kim and Yun, and I continue to enjoy them to this day. Even though I got into playing them late, they are among my favorite characters because of their playstyle.
Feedback on Yamazaki -
- The readme says I can cancel his Drill SDM into the Guillotine DM, but when I do that, the Guillotine always whiffs. Tried it in the corner too, and it whiffed has well.
- I think you should add Yamazaki's pursuit attack (d,d + K) from RB2 to him. If your not familiar with it, Yamazaki can stomp on his opponent when they are on the ground, and kick them away.
Also, I had a couple of suggestions for Ryo -
- Add some autoguard to Zanretsuken's start-up.
- Make Moko Raijin Setsu go higher up and have a faster recovery time after it connects. This move is one of Ryo's most important moves for closing the distance between his opponent, and it was safe to use if it was blocked, not to mention you could fly over fireballs with it.
- Viofitz made some sprite edits of CvS Ryo, with moves like Koho Shippuken (NGBC version) and Biru Bin Kiri (KOFXI), would be cool if you could incorporate these moves. He also had a couple different poses too for his intro/win pose I think.