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Author Topic: K' by Hazakura updated 04/14/10  (Read 2809 times)

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Offline ☠Stahn_Aileron[E.D.F.]★♪

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Re: K' by Hazakura updated 11/26/09
« Reply #30 on: November 27, 2009, 04:19:32 AM »
K' by Hazakura updated 11/26/09

~You can make any very ugly random guys wear hero masks, but that's not enough to turn them into heroes.
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Offline Sky79

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Re: K' by Hazakura updated 11/26/09
« Reply #31 on: November 27, 2009, 07:09:10 AM »
K' by Hazakura updated 11/26/09

Sweet, whats updated?

Same question I always ask lol

Offline Nanashi

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Re: K' by Hazakura updated 11/26/09
« Reply #32 on: November 28, 2009, 08:22:57 AM »
Sweet, whats updated?

Same question I always ask lol

Why don't you look at it by yourself, instead of asking everytime? There's no way you don't have time to do this, after asking it so many times. I would understand if it was the first time you asked, but it's not. And please, drop the offtopic now. You're just making people continue talking about it, and soon enough it will lead to flame war if you keep insisting you're a "challenger". Go to RI if you want to promote how awesome you are, please.

Wishing somebody makes "Shiki Nanaya enters Gensokyo" a reality.

Offline Sky79

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Re: K' by Hazakura updated 11/26/09
« Reply #33 on: November 28, 2009, 08:35:23 AM »
Why don't you look at it by yourself, instead of asking everytime? There's no way you don't have time to do this, after asking it so many times. I would understand if it was the first time you asked, but it's not. And please, drop the offtopic now. You're just making people continue talking about it, and soon enough it will lead to flame war if you keep insisting you're a "challenger". Go to RI if you want to promote how awesome you are, please.

 ???

Not sure where all that came from, most post a list of whats changed/updated.

Seemed like an honest question to me.
« Last Edit: November 28, 2009, 08:42:44 AM by Sky79 »

Offline Nanashi

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Re: K' by Hazakura updated 11/26/09
« Reply #34 on: November 28, 2009, 05:07:31 PM »
???

Not sure where all that came from, most post a list of whats changed/updated.

Seemed like an honest question to me.

A honest, but repetitive question. Why don't you give us that feedback by yourself? That's the only thing I want to say. It's not hard to download the character and test it. Since you're so interested in it, DIY.

But yeah, previous post seemed like I was just flaming you (actually it seems I did :-\) so I apologize.

Wishing somebody makes "Shiki Nanaya enters Gensokyo" a reality.

Offline Running Wild

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Re: K' by Hazakura updated 11/26/09
« Reply #35 on: November 28, 2009, 07:16:39 PM »
Let's see what's wrong with this K'...

- He can OTG with standing close C, up to twice in a row on a downed opponent.
- His jump QCF+K has old KOF sparks. HK version flies horizontally which isn't right, and it's actually possible to juggle after this.
- QCB+K has old KOF sparks. He can also juggle off it with a DM, which isn't right...
- Fwd+LP has old KOF sparks. It also doesn't lose it's overhead property when canceled into. In XI, this move wasn't an overhead...
- Screen shakes when doing blowback attacks, which does't look right, and there is way too much shaking when fwd+LP connects.
- If you DreamCancel into his QCFx2+Z, the opponent is left immobilized for too long until you realize it.
- Far standing HP is cancelable when it shouldn't be.
- df+HK causes the opponent to reset in mid-air. It also keeps its overhead property when canceled into, which has you all know, doesn't happen in KOF.
- He can crouch while running, which isn't right and one of the most common mistakes people make with KOF creations.
- He has alot of wtf clsn, especially jump LK, HP, blowback.
- Has alot of juggles that should not be there and completely break the rules of KOF. For example, he can juggle off his jump and standing blowback attacks without a counter hit, hell he can do a jump blowback, QCF+LK, then do his qcfx2+P super, and that does nearly 45% damage.

This K' is just way too broken for his own good, not to mention is extremely inconsistent with alot of things. He's just sloppy, and way too powerful.
« Last Edit: November 28, 2009, 07:24:16 PM by Running Wild »

Offline Sky79

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Re: K' by Hazakura updated 11/26/09
« Reply #36 on: November 29, 2009, 07:20:11 AM »
A honest, but repetitive question. Why don't you give us that feedback by yourself? That's the only thing I want to say. It's not hard to download the character and test it. Since you're so interested in it, DIY.

But yeah, previous post seemed like I was just flaming you (actually it seems I did :-\) so I apologize.

No no no bro, it's cool *Buy's you a drink*

Actually, I'm very interested in giving feedback :sugoi: Maybe it's just me, but given that there are so many other K's out there, one might consider listing whats been done and let the people judge for themselves if this is the K' Dash for their tastes.

Instead of downloading a K' (you didn't like) the first time, only to find out it still has the same issues as before. It saves the people time by just listing them.

However, that's not the case here- 

Pluses:
I love this K'
+The AI rocks :mrox:, he gets on you, and stays on you till you drop, that fits his "Beast Of Pray" persona.........But that's just my taste  :sugoi:
+I've no issues with the hit-sparks, just glad he didn't turn them into a purple & pink fireworks display like so many others have....it's a fight people, not the 4th of July.

Minus:
- I'm not sure why he dose this, but the palettes look kinda bland and bleached out.
- The portrait. there's allot is color loss and his face looks like he just got done doing something with a blond cheerleader in the bathroom (ah memories of my youth)
- I really, really hate to admit it, but Tengu has a point when it comes to the damage level, K' has such a fantastic AI, he really doesn't need to have the damage increased too.
Edit:
- Intro for Kula is also missing.
- Sound files seem to be missing and out of order
- State 195 missing (Whip/ Maxima intro) it's listed in state 190, but not there.....Eh?

Wish-list:
I've actually customized my old K' Beppu/Hazakura made. I've Fixed the intros, Portait and palettes too. It even has an intro for Nameless, the actor doing the voice is a perfect match for K'. He starts out with his arms crossed and says "I'm gonna to mess you up" in Japanese.

If Beppu/Hazakura are in agreement. I can throw together a patch for him. Hell, I'll even throw in a Midnight Bliss as a bonus :buttrox:

Overall, this K' Dash is a keeper (in my book) and I hope he keeps up the great work.
« Last Edit: November 29, 2009, 08:00:24 AM by Sky79 »

Offline Running Wild

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Re: K' by Hazakura updated 11/26/09
« Reply #37 on: November 29, 2009, 08:33:54 PM »
Just stick with KOD's K', it's a million times better than this crap. Beppu fails at anything KOF or "XI", and Hazakura did a shitty job trying to makeover Beppu's K'.

People only like this character for his "lul AI", which does nothing but BS combo's that shouldn't be possible.

Offline LostTruth64

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Re: K' by Hazakura updated 11/26/09
« Reply #38 on: November 30, 2009, 02:15:36 AM »
Just stick with KOD's K', it's a million times better than this crap. Beppu fails at anything KOF or "XI", and Hazakura did a shitty job trying to makeover Beppu's K'.

People only like this character for his "lul AI", which does nothing but BS combo's that shouldn't be possible.

Let me ask you an honest question... Are you looking for a human like AI or an AI that fits the character? And don't exaggerate on this one. Should a character fight like the character or should the character fight like a player?

I haven't even tested this character but the question lies in most if not all characters.

Should a Ryo fight like an experienced Kyokugenryu? Or should he fight like a player?

This question is for everybody basically...

Does this K fight like an K? Or does this K fight like a Sol Badguy?

Hence the reason why I love the AI patch for Shin Gouki because it fights like how he was supposed to be in the first place, and it well suits him.
AI doesn't matter in a character, it's the gameplay that's important. I don't care how god-tier you think an AI is, it's meaningless if the gameplay is crap. AI should always come last in a character.

I'll say it again, AI does not make the character. It's the gameplay. And this K' just plain falls flat in the gameplay department.

^Truth

Offline Running Wild

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Re: K' by Hazakura updated 11/26/09
« Reply #39 on: November 30, 2009, 02:32:23 AM »
AI doesn't matter in a character, it's the gameplay that's important. I don't care how god-tier you think an AI is, it's meaningless if the gameplay is crap. AI should always come last in a character. The fact is, this K' is crap, and extremely overpowered, and his AI does nothing for him. The AI will show you how borked this K' is.

It's just like with Pots Shin Akuma, he's an overpowered turd, and the AI patch by Misobon_ISM clearly shows you how overpowered he is.

It's annoying when people program AI's to abuse and exploit every most broken element of a character and using the same strategy over and over, without any variety. It's better when the AI tries many different things instead of doing the same thing over and over again, and actually surprises you. That's what goes into the making of a good AI.

However, the community is obsessed with characters being able to win 100% of the time, so they code characters to be as powerful as possible, and then they make AI's that are basically psychic and stick to the same pressure strings and combo's everytime. You're left with an AI full of loopholes that can be exploited making for an easy win for you, which does nothing for you, because you'll always know what it's gonna do, so you don't get the chance to try out new strategies or attacks because you already know what's gonna happen.

Just so we are clear on the verdict here -

1. This K' is crap.
2. His AI is dumb.

People will only like this character because he has "LUL AI", which is the only reason people seem to like Beppu's characters. For The AI.

I'll say it again, AI does not make the character. It's the gameplay. And this K' just plain falls flat in the gameplay department.
« Last Edit: November 30, 2009, 04:45:15 AM by Running Wild »

Offline LostTruth64

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Re: K' by Hazakura updated 11/26/09
« Reply #40 on: November 30, 2009, 03:05:31 AM »
AI doesn't matter in a character, it's the gameplay that's important. I don't care how god-tier you think an AI is, it's meaningless if the gameplay is crap. AI should always come last in a character. The fact is, this K' is crap, and extremely overpowered, and his AI does nothing for him. The AI will show you how borked this K' is.

It's just like with Pots Shin Akuma, he's an overpowered turd, and the AI patch by Misobon_ISM clearly shows you how overpowered he is.

It's annoying when people program AI's to abuse and exploit every most broken element of a character and using the same strategy over and over, without any variety. It's better when the AI tries many different things instead of doing the same thing over and over again, and actually surprises you. That's what goes into the making of a good AI.

However, the community is obsessed with characters being able to win 100% of the time, so they code characters to be as powerful as possible, and then the make AI's that are basically psychic and stick to the same pressure strings and combo's everytime. You're left with an AI full of loopholes that can be exploited making for an easy win for you, which does nothing for you, because you'll always know what it's gonna do, so you don't get the chance to try out new strategies or attacks because you already know what's gonna happen.

Just so we are clear on the verdict here -

1. This K' is crap.
2. His AI is dumb.

People will only like this character because he has "LUL AI", which is the only reason people seem to like Beppu's characters. For The AI.

I'll say it again, AI does not make the character. It's the gameplay. And this K' just plain falls flat in the gameplay department.

I totally agree with you, the character should have a good gameplay before you make a good AI. Im not trying to say that the hardest AIs only loops and/or abuse the combo just that there is only a few good AIs that will actually works well
(for me its Shin Gouki w/AI patch, LOTF God Rugal (old), Vyn's Rock Howard, and so on).

Repetitive AI is extremely annoying and in my roster (80+) there are only about 3 or 4 characters that are repetitive and those are some of my Boss Characters.

As for one of the comments you left on my vid saying "You have no planning and you were attacking blindly" or something like that and I was, cause there is no repetitive combo that I could do in a cheap fashion way. But sometimes we (I) like that, an insanely hard AI (that is not repetitive to me) that can beat the living crap out of you but hey... I have fun with it.

Stick Boss like AI to Boss characters but first have them have decent gameplay first.
AI doesn't matter in a character, it's the gameplay that's important. I don't care how god-tier you think an AI is, it's meaningless if the gameplay is crap. AI should always come last in a character.

I'll say it again, AI does not make the character. It's the gameplay. And this K' just plain falls flat in the gameplay department.

^Truth

Offline Running Wild

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Re: K' by Hazakura updated 11/26/09
« Reply #41 on: November 30, 2009, 04:57:32 AM »
How can you say Shin Akuma w/ AI Patch is good though, when obviously he's not? He does the same shit over and over again (Do a ground fireball, Spam double fireball, do a pressure string, teleport, charge power, repeat. At level 3, use Misogi). No variety. And the sad thing is, that pattern he does is so ridiculously powerful, he has hardly any recovery time after any of his moves, huge priority on everything, tons of invincibility frames. You can't fight him like you would any human opponent.

I can't say for LOTF's God Rugal, but Vyn's Rock has no AI, unless there is an AI Patch for him, which I haven't seen in action yet.

Most AI patches out there are just no good and break characters, they fiddle with the coding, the timings, and other variables, just because they want their AI patch to win. There really aren't that many good AI patches out there, or truly good AI's in Mugen.

They are all too repetitive and boring. I'd get a better challenge fighting the CPU in the source games.
« Last Edit: November 30, 2009, 04:58:38 AM by Running Wild »

Offline Sky79

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Re: K' by Hazakura updated 11/26/09
« Reply #42 on: November 30, 2009, 05:33:50 AM »
sometimes we (I) like that, an insanely hard AI (that is not repetitive to me) that can beat the living crap out of you but hey... I have fun with it.

Stick Boss like AI to Boss characters but first have them have decent gameplay first.

Words to play by.

Just stick with KOD's K', it's a million times better than this crap. Beppu fails at anything KOF or "XI", and Hazakura did a shitty job trying to makeover Beppu's K'.

People only like this character for his "lul AI", which does nothing but BS combo's that shouldn't be possible.

Just so we are clear on the verdict here -

1. This K' is crap.
2. His AI is dumb.

People will only like this character because he has "LUL AI", which is the only reason people seem to like Beppu's characters. For The AI.

Not your call, this is purely a matter of taste, that is just your personal opinion, and you're welcome to it.

Most here consider me a hack, yet I've thrown my hat into the ring. I've said it before and I'll say it again, if you know what you're talking about, roll up your sleeves and offer help.

Edit: How a fighter should or should not fight based on their personality or character will very from person to person, some feel that Akuma is the most powerful Street-Fighter, others say M. Bison/Vega, Capcom plays both sides of the isles.

Same thing with SNK, if everyone's mind was made up on who is the most power fighter, then there's no point to a "King" of KOF at all.

You don't like Hazakura/Beppu's K'? fine, stick with KOD, have fun, enjoy yourself. But clearly making up your mind then coming back over and over again, just to trash the man's work is just not cool.........And no I'm not flaming, I'm just stating a fact.
« Last Edit: November 30, 2009, 06:10:33 AM by Sky79 »

Offline Running Wild

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Re: K' by Hazakura updated 11/26/09
« Reply #43 on: November 30, 2009, 06:42:24 AM »
Sky, you only like this character because you dick ride all of the NESTS saga characters, and their clones, regardless how crappy they are. You don't know anything about real KOF gameplay or balance.

Everybody else with half a mind though will tell you this character is no good.

Offline Nanashi

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Re: K' by Hazakura updated 11/26/09
« Reply #44 on: November 30, 2009, 07:03:12 AM »
Sky79, you're not just flaming, you're provoking him to flame more. Now you calm down right now, or else this will get too hot. You too, Running Wild. Ignore his comments, if he likes this K', then so be it. I'm in favour of Running Wild too, KOD is way much better. But still Sky79 has the right to say he likes it. Please, both of you, don't burn this thread.


Wishing somebody makes "Shiki Nanaya enters Gensokyo" a reality.

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